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Trail: Essential Java Classes
Lesson: Handling Errors with Exceptions

What's an Exception and Why Do I Care?

The term exception is shorthand for the phrase "exceptional event." It can be defined as follows:

Definition:  An exception is an event that occurs during the execution of a program that disrupts the normal flow of instructions.

Many kinds of errors can cause exceptions--problems ranging from serious hardware errors, such as a hard disk crash, to simple programming errors, such as trying to access an out-of-bounds array element. When such an error occurs within a Java method, the method creates an exception object and hands it off to the runtime system. The exception object contains information about the exception, including its type and the state of the program when the error occurred. The runtime system is then responsible for finding some code to handle the error. In Java terminology, creating an exception object and handing it to the runtime system is called throwing an exception.

After a method throws an exception, the runtime system leaps into action to find someone to handle the exception. The set of possible "someones" to handle the exception is the set of methods in the call stack of the method where the error occurred. The runtime system searches backwards through the call stack, beginning with the method in which the error occurred, until it finds a method that contains an appropriate exception handler. An exception handler is considered appropriate if the type of the exception thrown is the same as the type of exception handled by the handler. Thus the exception bubbles up through the call stack until an appropriate handler is found and one of the calling methods handles the exception. The exception handler chosen is said to catch the exception.

If the runtime system exhaustively searches all of the methods on the call stack without finding an appropriate exception handler, the runtime system (and consequently the Java program) terminates.

By using exceptions to manage errors, Java programs have the following advantages over traditional error management techniques:

Advantage 1: Separating Error Handling Code from "Regular" Code

In traditional programming, error detection, reporting, and handling often lead to confusing spaghetti code. For example, suppose that you have a function that reads an entire file into memory. In pseudo-code, your function might look something like this:
readFile {
    open the file;
    determine its size;
    allocate that much memory;
    read the file into memory;
    close the file;
}
At first glance this function seems simple enough, but it ignores all of these potential errors: To answer these questions within your read_file function, you'd have to add a lot of code to do error detection, reporting and handling. Your function would end up looking something like this:
errorCodeType readFile {
    initialize errorCode = 0;
    open the file;
    if (theFileIsOpen) {
        determine the length of the file;
        if (gotTheFileLength) {
            allocate that much memory;
            if (gotEnoughMemory) {
                read the file into memory;
                if (readFailed) {
                    errorCode = -1;
                }
            } else {
                errorCode = -2;
            }
        } else {
            errorCode = -3;
        }
        close the file;
        if (theFileDidntClose && errorCode == 0) {
            errorCode = -4;
        } else {
            errorCode = errorCode and -4;
        }
    } else {
        errorCode = -5;
    }
    return errorCode;
}
With error detection built in, your original 7 lines (in bold) have been inflated to 29 lines of code--a bloat factor of almost 400 percent. Worse, there's so much error detection, reporting, and returning that the original 7 lines of code are lost in the clutter. And worse yet, the logical flow of the code has also been lost in the clutter, making it difficult to tell if the code is doing the right thing: Is the file really being closed if the function fails to allocate enough memory? It's even more difficult to ensure that the code continues to do the right thing after you modify the function three months after writing it. Many programmers "solve" this problem by simply ignoring it--errors are "reported" when their programs crash.

Java provides an elegant solution to the problem of error management: exceptions. Exceptions enable you to write the main flow of your code and deal with the, well, exceptional cases elsewhere. If your read_file function used exceptions instead of traditional error management techniques, it would look something like this:

readFile {
    try {
        open the file;
        determine its size;
        allocate that much memory;
        read the file into memory;
        close the file;
    } catch (fileOpenFailed) {
        doSomething;
    } catch (sizeDeterminationFailed) {
        doSomething;
    } catch (memoryAllocationFailed) {
        doSomething;
    } catch (readFailed) {
        doSomething;
    } catch (fileCloseFailed) {
        doSomething;
    }
}
Note that exceptions don't spare you the effort of doing the work of detecting, reporting, and handling errors. What exceptions do provide for you is the means to separate all the grungy details of what to do when something out-of-the-ordinary happens from the main logic of your program.

In addition, the bloat factor for error management code in this program is about 250 percent--compared to 400 percent in the previous example.

Advantage 2: Propagating Errors Up the Call Stack

A second advantage of exceptions is the ability to propagate error reporting up the call stack of methods. Suppose that the readFile method is the fourth method in a series of nested method calls made by your main program: method1 calls method2, which calls method3, which finally calls readFile.
method1 {
    call method2;
}
method2 {
    call method3;
}
method3 {
    call readFile;
}
Suppose also that method1 is the only method interested in the errors that occur within readFile. Traditional error notification techniques force method2 and method3 to propagate the error codes returned by readFile up the call stack until the error codes finally reach method1--the only method that is interested in them.
method1 {
    errorCodeType error;
    error = call method2;
    if (error)
        doErrorProcessing;
    else
        proceed;
}
errorCodeType method2 {
    errorCodeType error;
    error = call method3;
    if (error)
        return error;
    else
        proceed;
}
errorCodeType method3 {
    errorCodeType error;
    error = call readFile;
    if (error)
        return error;
    else
        proceed;
}
As you learned earlier, the Java runtime system searches backwards through the call stack to find any methods that are interested in handling a particular exception. A Java method can "duck" any exceptions thrown within it, thereby allowing a method further up the call stack to catch it. Thus only the methods that care about errors have to worry about detecting errors.
method1 {
    try {
        call method2;
    } catch (exception) {
        doErrorProcessing;
    }
}
method2 throws exception {
    call method3;
}
method3 throws exception {
    call readFile;
}
However, as you can see from the pseudo-code, ducking an exception does require some effort on the part of the "middleman" methods. Any checked exceptions that can be thrown within a method are part of that method's public programming interface and must be specified in the throws clause of the method. Thus a method informs its callers about the exceptions that it can throw, so that the callers can intelligently and consciously decide what to do about those exceptions.

Note again the difference in the bloat factor and code obfuscation factor of these two error management techniques. The code that uses exceptions is more compact and easier to understand.

Advantage 3: Grouping Error Types and Error Differentiation

Often exceptions fall into categories or groups. For example, you could imagine a group of exceptions, each of which represents a specific type of error that can occur when manipulating an array: the index is out of range for the size of the array, the element being inserted into the array is of the wrong type, or the element being searched for is not in the array. Furthermore, you can imagine that some methods would like to handle all exceptions that fall within a category (all array exceptions), and other methods would like to handle specific exceptions (just the invalid index exceptions, please).

Because all exceptions that are thrown within a Java program are first-class objects, grouping or categorization of exceptions is a natural outcome of the class hierarchy. Java exceptions must be instances of Throwable or any Throwable descendant. As for other Java classes, you can create subclasses of the Throwable class and subclasses of your subclasses. Each "leaf" class (a class with no subclasses) represents a specific type of exception and each "node" class (a class with one or more subclasses) represents a group of related exceptions.

For example, in the following diagram, ArrayException is a subclass of Exception (a subclass of Throwable) and has three subclasses.

InvalidIndexException, ElementTypeException, and NoSuchElementException are all leaf classes. Each one represents a specific type of error that can occur when manipulating an array. One way a method can catch exceptions is to catch only those that are instances of a leaf class. For example, an exception handler that handles only invalid index exceptions has a catch statement like this:
catch (InvalidIndexException e) {
    . . .
}
ArrayException is a node class and represents any error that can occur when manipulating an array object, including those errors specifically represented by one of its subclasses. A method can catch an exception based on its group or general type by specifying any of the exception's superclasses in the catch statement. For example, to catch all array exceptions regardless of their specific type, an exception handler would specify an ArrayException argument:
catch (ArrayException e) {
    . . .
}
This handler would catch all array exceptions including InvalidIndexException, ElementTypeException, and NoSuchElementException. You can find out precisely which type of exception occurred by querying the exception handler parameter e. You could even set up an exception handler that handles any Exception with this handler:
catch (Exception e) {
    . . .
}
Exception handlers that are too general, such as the one shown here, can make your code more error prone by catching and handling exceptions that you didn't anticipate and therefore are not correctly handled within the handler. We don't recommend writing general exception handlers as a rule.

As you've seen, you can create groups of exceptions and handle exceptions in a general fashion, or you can use the specific exception type to differentiate exceptions and handle exceptions in an exact fashion.

What's Next?

Now that you understand what exceptions are and the advantages of using exceptions in your Java programs, it's time to learn how to use them.

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